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#12 Puzzle Bobble OnLine!
The world's famous and favorite action puzzle game Puzzle Bobble (Bust-A-Move) have came back with the addition of new technology that had enabled the never before seen system. ''Real Time Battle Mode'': By using P2P connection, player will be connected directly to the opponent, which provides players a stress free, ''no time lag'' battle. ''Chat System'' Lets player chat with the opponent during the game play. ''Summon Battle'' Sends SMS (short message service) to the people who you have in your address book and invites him/her to play Puzzle Bobble with you. ''Matching System'' : Opponent search engine. It lets the player search for opponent based on different types of conditions. Random Search: Searches for the opponent who is available randomly. Ranker Battle: Searches for the opponent who is in the similar rank area. Battle Data: Can battle with the player you have played in the past
Category -
Best Use of Connectivity
+ See video
about Taito Corporation
"By enhancing communication elements, we believe
that the mobile online game will evolve and move on to the next generation."
Shinichiro Kasama / Board member
After
residing in Germany for five years and engaging overseas business
for a long time, Kasama joined Taito Corporation in December
of 2001. Since then, he has been working on the
distribution of the Taito games to the overseas operators, and up
to this day, he has achieved Taito mobile games to be launched to
60 countries, and to more than 160 channels.
As a member of board and the director of On! Air Business Division,
Kasama is actively dealing with offering not only games, but contents
such as ring tones, fortunetelling, and many other services that
relates to our every day life.
Targeting not only the users in Japan,
but also the users all around the world, Shinichiro Kasama is doing
his best to achieve his goal
of "Creating contents that will connect people and people."
+
website
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